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Wednesday, August 20th, 2025

What “image” of the hero you like the most?

How much you like in games – when you can change your character in detail or when he already has a character and view?
And one more question: what is more expensive – pre -order or game after release?

The best comments

Depends on the game. In RPG – I myself like to invent the hero.
And if in some GTA with a distinct plot they begin to allow the hero as in Saints Row-it will be frantic fel.

Depends on the game with: you can’t measure genres. In the RPG, for example, it is ambiguous, since the customization of the Persian is good in Skyrim, but for example a witcher without a herald, very very much would have lost a lot.

Personally, I like me more a ready -made character! https://winzter-casino.net/withdrawal/ T.To. All the forces of the developers are pumped (so to speak) into one model of the player, hence the better animation, all kinds of scenes are not on the game engine (t.To. For custom characters, it is unrealistic to make a video with his participation except the engine), which look much better than those on the engine! And the hero of the game should be one face of the game! well, this is my opinion of course =)

Depending on the meaning of the game. If the whole point is that you have complete freedom of action as in Skyrim, then it is better to play for your own character created. And if the meaning is concluded in a good, coherent narrative, then it is best to play for the worked hero. And I prefer the last option more, t. To. For me in games, the main plot passing through the whole game is very important.

I will refrain t.To eat games where the appearance is not important, and for example, in the same GTA IV so that instead of Niko, some Negro is running and that it is also called Nikolai, Netshka: 3

His replicas often boil down to “yes” “no” “I don’t know”, the maximum is enough for a dull pathos and not very intelligible nonsense.

Rather, the creation of a character is closer to me.You can always make a freak like a bone in Saints Row or just a brutal black man)

I will not be original – it depends on the game, and most importantly – on its quality. Even in the RPG genre there are many cult, memorable and, at the same time, “spelled out” characters. If the scriptwriters and designers meticulously did not approach the issue of creating GG, but simply inserted the editor, then we would lose many interesting characters of the gaming industry. As an example: I, at the moment, have four characters from DA: o. But I do not remember any of them. They do not carry a special semantic load and are not memorable. Passed the game – I forgot the character. Another example: Gordon Freeman. The character of the game in the FPS genre, a hero who did not utter a word, and which we never see in the game itself. In fact, the hero as such and is not. But, I think, no one will argue that the theoretical physicist is known to the world a little more than all the characters you have ever created.

Strange survey. Kep and followers suggest that it all depends on the game. I’m more interested in why in the survey there is no intermediate option that combines both types (Fallout 1/2, Arcanum, Mass Effect 2)? All the same, a more flexible system is to create your character with your history, appearance, skills, but to lose a certain number of plot scenes associated with already registered characters. Or vice versa, try to play a pre -prepared character. Of course, it is relevant only for RPG and strategies (as I think, the whole survey as a whole, for the answer is obvious for quests, races and shooters)